First Project |Two Months

Research
Created UI SurfaceCreated
PersonasWireframe
CreationUsability Testing
Team Memeber: Zainab Guizani
Overview Statement
The purpose of this project is to see if users would enjoy having an app that acts as their portable guide to Japanese Anime and Manga content. Once completed I want to test my prototype with others to see if the concept of the project can be portrayed to the users. Whether or not the users will be able to access different content with the pages created and successfully find what they are looking for. Last of all, I want to know if the design is pleasing to the users testing the prototype.
Research through Surveys part 1
As for how to choose my users, I sent out two surveys to my friends and cohorts on slack. The first survey was to establish what my audience would like to see if an app that offered anime and manga content in portable form. After looking through the answers of my audience, I realized that what they were looking for in an app was learning about new content, organizing all the content they saved so that it is easier to look for later, and most of all having a social page where people can connect about their favorite subjects.
Survey 1
- Through the making of this app, people are looking for organization.
- A personalized experience
- Always having something interesting to watch after completing their first series
- A reminder as to where they left off
Research through Surveys part 2
As for the second survey, its purpose was to pick out who would be able to test out my prototype one it was completed. The requirements for my users who were to prototype my completed app, had to be a fan of Japanese anime and manga. Have a basic understanding of how to use apps and were willing to be recorded so that I can look over the interview for later uses.
Responsibilities of the Project
The purpose after the completion of this app is to attract people who love to read, watch, and talk about Japanese anime and manga. Its main job is to make sure that the users can get the content they want without much trouble. Its emotional job is to help recommend the users of other content once they have saved the content they like. Its social job is to connect users to one another through chat rooms, this way the users can create communities through my app faster.
As I have come to notice throughout my years of meeting people who are starting to get interested in Japanese anime and manga, these people have no clue where to start. Which is why I want to create some sort of app that gives people a helping start. Not only will it help give them their own personalized list of what genres they like, but it would also give them a solid schedule of when things premiere and what day. Or based on what they like it would give some other preferences.
Process from Paper to Completed Creation
I first had to start doing research to help with my case. To start off with, I found two other apps called Crunchyroll and Funimation that have the same concept with what I was trying to accomplish for my capstone project. After much research to get a solid number to help, I realized that this topic or genre of entertainment is a niche that keeps on expanding in audience with each passing week. What I did find though was the top three countries that have the largest Japanese anime and manga fans being first and foremost Japan, second the Philippines and unexpectedly Saudi Arabia was a solid third place.


After that I created the red routes to help create a detailed looking app. This was also fun to do because I was able to expand on the storyboards by adding more details to the paths that I originally had. Next was creating a drawn rough draft to help personify my app. This helped me see my app on a realistic scale, I then used the Marvel app to help rough draft how the app should move between the pages and content.






Once completed, I was able to create my first rough prototype, using Figma. With this rough prototype, I went ahead and had my first set of five interviews. They all liked my capstone concept and had a lot of fun looking through the prototype as a whole. There were a few minor mistakes that they noticed here and, and thankfully they were all things that I was able to fix. One specifically noticed that I didn’t have a rating system so that if children wanted to also watch content parents or guardians can use that specific search button to make sure that kids won’t see anything too mature for their age.
Original Designs


Round 1 Insights
- My first set of Interviewers had a lot of fun testing the app’s first trial.
- There were a lot of details that I had either missed or were introduced by the interview.
- One noticed how there needed to be more accessibility. For example
- Bookmarks for the saved content.
- A button to return where you came from.
- They all loved the chat rooms but again wanted to make it more accessible.
- The simplicity and straight-to-the-point alignment made it easy to look around the app.
- These interviews also gave me some other ideas to add to the final design.
Final Designs


Round 2 Insights
- My second set of interviews was a hit.
- They liked the changes that were made to the original designs.
- One interview was especially excited with the new additions I made to the “Advanced Search ” I made. And how the chat room was also different.
- They also liked that I was able to answer all their questions without hesitation.
Outcome and Results
To conclude, I would say that after going through two sets of interviews I am confident with my app’s concept. I love that I checked off everything I wanted and thanks to that, the prototype flows well, and it is also accessible to my users.